
Game Developer - Unity3D ( Mid-Senior level)
Globant
Ex. 3+
Full Time
pune,Maharashtra
Job Description
About the job
About the job
About Globant :
Globant is a global company that develops innovative software. We are a Latin America based company with more than 300+ clients and 25000+ professionals worldwide. Some of our clients include Google, Warner Brothers, Disney, Cisco, EA, Fox, National Geographic among others; please get to know us at Globant.com!
You can also check this to have our insight:
https://officesnapshots.com/2016/09/14/globant-offices-pune/
Please go through the following to understand more about the requirement:
Must Have:
- Good knowledge with object oriented programming concepts.
- Excellent knowledge in C#.
- Good understanding in 3D math.
- Excellent knowledge of Unity, including experience with scripting, textures, animation, GUI styles and user session management.
- Knowledge of Unity GUI, asset bundles, materials/shaders.
- Solid understanding of Data Oriented Design and game-programming design patterns.
- Should have experience in Native plugin development.
- Should have experience of working with third party plugins (eg: Flurry, Admob, Vungle, Tapjoy, Game Center, etc...).
- Should possess excellent debugging skills.
- Interest and experience in most aspects of game technology development, such as 3D, UI/UX, audio/video, networking, AI, animation, gameplay, physics, and tools.
- A thorough, up-to-date, and constantly evolving understanding of Unity3Ds systems.
- Interest in the latest updates to the Unity3D engine, including ECS.
- Good to have:
- Experience on Simulation will be plus.
- Augmented Reality knowledge.
- Self-motivated, detail-oriented, with strong organizational skills.
- Ability to collaborate with other developers, designers and artists.
- A passion for learning new technologies.
- Good knowledge with object oriented programming concepts.
- Excellent knowledge in C#.
- Good understanding in 3D math.
- Excellent knowledge of Unity, including experience with scripting, textures, animation, GUI styles and user session management.
- Knowledge of Unity GUI, asset bundles, materials/shaders.
- Solid understanding of Data Oriented Design and game-programming design patterns.
- Should have experience in Native plugin development.
- Should have experience of working with third party plugins (eg: Flurry, Admob, Vungle, Tapjoy, Game Center, etc...).
- Should possess excellent debugging skills.
- Interest and experience in most aspects of game technology development, such as 3D, UI/UX, audio/video, networking, AI, animation, gameplay, physics, and tools.
- A thorough, up-to-date, and constantly evolving understanding of Unity3Ds systems.
- Interest in the latest updates to the Unity3D engine, including ECS.
- Good to have:
- Experience on Simulation will be plus.
- Augmented Reality knowledge.
- Self-motivated, detail-oriented, with strong organizational skills.
- Ability to collaborate with other developers, designers and artists.
- A passion for learning new technologies.
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